Truco 1
les dejo unos trucasosara tener todo en feliz solo aprten ctrl shift c y pongan boolprop testingCheatsEnabled true i en el buzon con la flecha apreten shift iles apareceran varias opciones seleccionen la que dice Make all happy luego vuelvan al buzon con la flecha y dejen apretado shift y seleccionan el buzon y ponen la opcion de Make all motives estatics y su felicidad nose bajara nunca perfecto como para subir mecanica,cocina,etc.
apreten ctrl shift c y escriban:TSCheatSystem: aging : [on|off] - Turns aging on or off
TSCheatSystem: autoPatch : [-on|-off] enable or disable checking for available patches via content browser
TSCheatSystem: bloom : [R G B X] Changes color of screen visual. RGB is color [0,1], and X is the bloom amount [0,1]. Must use boolProp enablePostProcessing true first.
TSCheatSystem: deleteAllCharacters : This cheat will delete all characters in the current neighborhood; it also only works when in the neighborhood.
TSCheatSystem: exit : Hide the cheat console window
TSCheatSystem: expand : Expands or contracts the output portion of the cheat console.
TSCheatSystem: faceBlendLimits : [-on|-off] turns on / off facial blending limits
TSCheatSystem: filmGrain : [X] X is the film grain value [0,1]. Must use boolProp enablePostProcessing true first.
TSCheatSystem: help : [wildcard] [-all] Logs this help output.
TSCheatSystem: letterBox : [X] letterbox the screen (add black borders on top and bottom). X is the letterbox value [0,0.4]. Must use boolProp enablePostProcessing true first.
TSCheatSystem: moveObjects : [on|off] Allows user to move objects that are normally unmoveable.
TSCheatSystem: slowMotion : [0-8] slows the animation timer (0=normal speed)
TSCheatSystem: stretchSkeleton : [factor] stretches skeleton of the selected Sim - factor=1.0 indicates no stretch (factor<1.0 makes shorter, factor>1.0 makes taller.
TSCheatSystem: terrainType : Changes terrain type (Temperate/Desert)
TSCheatSystem: vignette : [centerX centerY X] Blur rendering from specified center (upper left is 0,0, lower right is 1,1). X is the amoung of blurring [0,1]. Must use boolProp enablePostProcessing true first.
TSCheatSystem: vsync : [on|off] Enables/disables vertical sync - can improve performance, but will sometimes cause visual artifacts if off
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